Quote:
Originally Posted by Matt
In a nutshell,
Score = (deaths+points) / gaming time
So...
This new formula results in a fairer process.
- The more time spent in servers gives you a better chance of pushing your score up
- The more points gained reduces your scoring
- The more you "die" in servers, this also reduces your scoring
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Where does it then come from that I have 15 penalties, 15 deaths and 186 hours and it gives 84% in total oO
Also, to the penalties you only count the penalties that left on your account when you leave the server, what about the penalties gained before the rule of -4 penalties per 20 minutes...? These should be resetted as before they were all counted in...