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12-03-18, 10:47 PM | #1 |
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What's Your Favorite SWAT4 Kit?
Helmet, No Armor
Breaching Shotgun UMP45, FMJ on Automatic 1911 JHP Flash Bangs x3 CS x1 Door Wedge x1 If alone, I take C2 and drop the wedge to add an extra flash or gas. I prefer to take lethal weapons, not because I'm happier killing Tangos, but because it's more challenging to manage your shoot/no shoot situations. Using less lethal takes out much of the fun because it can be used indiscriminately without fear of penalty. Anyway, there's a glimpse into my "Random" Thoughts on kit selection.
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13-03-18, 05:26 AM | #2 | |
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Quote:
My standard equipment for Co-op is this: Primary: Silenced MP5 in burst mode Secondary: Tazer Tactical: 3x Flashbangs/CS Gas (depending on the map, I may vary the quantity of Flashes/CS), 1x Optiwand, 1x Door Wedge. Breaching: C2 charge Armour: Helmet/Gas mask (depending on the map), light armour. |
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13-03-18, 07:14 AM | #3 |
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Nice thread
Using Vip loadout as following Mp5 SD 9mm FMJ 2 Stings 1 flash 1 gas PepperSpray Gasmask Heavy armor This kit is what I think works best for me as you can work from distance and at same time rush to vip Recently got into coop mode and found my kit M4 super shotgun with Buckshot 9mm with FMJ 3 flash PepperSpray wedge/flash Helmet Heavy armor Different kit compared to vip but since here you playing against AI that is not that smart, but sometimes have quicker reaction to shoot. Ill better go with headprotection and flashes to blind them while clearing rooms. As flash works against any AI in this game. SemiAutomatic shotgun is so effective that I fell in love with it |
13-03-18, 07:46 AM | #4 |
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For me it's dependable on the sittuation
Coop Always: Gasmask Medium Armor C2 Wedge (atleast 1) Coop Changeable: Beanshotty or 9mm Silenced Glock or Taser CS Nade or Flashbang Pepperspray or Mirror Coop TSS Always: Gasmask No Armor C2 Ammo Pouch Wedge (atleast 1) Coop TSS Changeable: FLash Launcher or 9mm Silenced Cobra or Glock Cs Nade or Flashbang Pepperspray or mirror VIP/BS/S&G Loaudout: 9 mm Silenced Glock CS Nade Flashbang Stinger Pepperspray X2 Breaching Shotgun Gasmask Medium Armor or No Armor TSS |
13-03-18, 10:11 AM | #5 |
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Generally I work with the same kit in coop with a few variations.
Option 1 Flash or gas launcher 9mm fmj sidearm Ammo pouch One sting Pepperspray Wedge Optiwand Option 2 LL shotgun 9mm fmj launcher Fb or gas x2 Pepper spray Wedge Opti I am a less lethal player normally, my reasoning is the challenge. Sent from my SM-G925F using Tapatalk
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16-03-18, 10:56 PM | #6 |
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9mm Silenced
Taser 2x flash 1x gas / 3x flash / 3x gas wedge opti helmet/gas mask light armor or in TSS no armor C2 - always |
17-03-18, 02:24 PM | #7 | |
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Quote:
I use that also to manage the difficulty. So if I'm playing alone, I'll generally be more inclined to use a LTL primary and a lethal secondary. If I have teammates though, I prefer the 9mm (non-silenced) and a taser secondary. I usually bring an OptiWand and four grenades of either flash or CS. I might bring the occasional wedge. I never (unless ordered) bring stinger grenades or pepperspray. Like with your "hmmm-tactics" I dislike pepperspray in part for making some situations too easy, but then also because I feel it's an odd move to make. Entering a building with armed suspects, armed with guns that you've drawn and made ready. Then randomly switch to a fairly soft type of force for no apparent reason, knowing in full that half the building is still filled with armed suspects that could walk through the door at any moment. |
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17-03-18, 02:31 PM | #8 |
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I'm almost always the fatty with heavy damage output.
In coop, I'm able to take hits and increase my options for making an arrest instead of having no choice and shoot to kill (although, if I have to, I will take out suspects with deadly precision). In PVP, the damage absorption allows me to counter-attack and eliminate opponents even if they get the first shot. The lowered movement speed does limit some tactical options I have in the field, but that just means I have to plan ahead a bit more and consider my positioning carefully. In COOP, I bring a varied set of tactical gear, while in PVP I prefer some more utility to throw at my enemies. (Of course, in COOP I adapt to whatever tactic we're discussing as a team, but this is my preferred kit.) You'll notice that even in PVP, I'll always bring a non-leathal weapon. After all, even if a bullet is a perfectly acceptable solution, it is just so much more fun to actually arrest your opponents, knowing they have to just sit there and watch it happen, feeling utterly defeated. For COOP: Colt M4A1 Carbine, either FMJ or JHP based on whether mission briefing indicates armoured suspects. Taser Stun Gun 2x Flashbang, 1x Pepper Spray, 1x Door Wedge, 1x Optiwand C2 Explosives Helmet & Heavy Armor For PVP: Colt M4A1 Carbine, either FMJ or JHP based on expected armor on opponents. Taser Stun Gun 2x Flashbang, 2x Stinger, 1x Pepper Spray C2 Explosives Helmet & Heavy Armor |
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