Thread: [General] Lethal or Less-Lethal?
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Old 15-03-18, 06:25 AM   #16
Selena
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Quote:
Originally Posted by SAS_Random View Post
This "tool" is an LTL player's compensation to not wanting to shoot any suspects. Don't be lazy. If you anticipate needing wedges, then equip your team with enough of them. Otherwise, be a true operator and cover the door with your weapon from a safe angle and distance. If a suspect enters unannounced, issue compliance then let the bodies fall where they may.
I wouldn't say it is has much to do with LTL players as much as it has to do with the lack of players and training together. A SWAT team would be full of officers ready to cover all angles, where as you might be going in alone or with a buddy. Same with struggling to have a cohesive unit with a full team. With no training among each other, and leaders who's not able to keep people in line. And with few maps that are played so many times people "know" beforehand what's up. I'd love to play a "no doorsitting" round with a team.. But the probability of it being anywhere near a smooth experience is... Well... I have doubts.

Nothing a bit of training among us won't fix though. With EL, R1, R2, B1, B2 set up and having designated roles and tactics people know fairly well, it should be smooth sailing for element lead to designate roles and each role having a load out that fits the role... Red being point, Blue being secondary/cover/back-up.1's carrying mirror, 2's deployment.. Movements and formations adapting to the environment flawlessly without an EL having to direct... With rolling points in hallways for maximum cover and... and... Yeah... My SWAT3 days are surfacing here.
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