BETA: AdminBot COOP Points System
Posted: Sat Jun 02, 2018 6:30 pm
Hello everyone,
Following on from the new server statistics launch, please now be advised we are running a BETA AdminBot feature for CO-OP gameplay.
This feature is currently in testing, hence the BETA. Therefore we are keen to hear thoughts of the community so we can listen to your feedback for improvements.
WHAT IS THIS SYSTEM?
This feature allows the AdminBot (|SOG|Jessica) to administrate gameplay on the CO-OP servers ONLY.
The tactic used is a simple points system for all players. The AdminBot monitors gameplay and checks for violations before warning players. If warnings are ignored, the AdminBot kicks players from the server.
WHY HAVE YOU ADDED THIS FEATURE?
Quite simply to improve gameplay in our servers. We are committed to providing the best CO-OP servers in SWAT 4. Our AdminBot ensures we operate a firm but fair admin policy consistently, with or without our members being present. Therefore to ensure our servers now include only tactically minded, team players, this improvement ensures compliance is met.
Ultimately, we ONLY wish to provide a server for players that respect ROE, respect other players, and wish to have fun in a manner that follows the game principles. If this is not you, we encourage you to join other servers.
SO HOW DOES IT WORK?
All players start with 0 points everytime they join our CO-OP servers.
The Adminbot looks at key player gameplay choices as determined by the SWAT 4 game. These include the following;
- Unauthorised suspect kills as determined by the game (shooting against ROE)
- Killing civilians in any manner
- Team killing other coop players
- Suicides of any description
Four penalty points expire after every 20 minutes of gameplay
OK. SO WHAT ACTIONS ARE TAKEN?
- Unauthorised suspect kills = 2 points each
- Killing a hostage = 4 points each
- Player Suicide = 3 points each
- Teamkilling = 5 points each occurrence
With the above logic in mind, the AdminBot will then;
ADMINS NOT PRESENT ON SERVER:
4 points = 1st WARNING MADE
8 points = FINAL WARNING MADE
10 points = KICKED FROM SERVER
15 points = TEMP BANNED FOR ONE WEEK
ADMINS PRESENT ON SERVER:
4 points = 1st WARNING MADE
8 points = ADMINS INFORMED
10 points = ADMINS INFORMED
15 points = PLAYER FORCED LESS LETHAL FOR ONE ROUND
IMPORTANT:
The game does have some bugs in regards to unauthorised suspect kills. This no doubt will result in points being obtained unfairly. However these bugs are not as frequent as some players will suggest. Some players will use this for an excuse or their own personal justification for killing suspects without need. This ensures a fairer tolerance to players in these circumstances. However, whichever way this is looked at, the adminbot is only responding to the game mechanic. Points are only attributed to players whereby the end round scoring will be affected. Some players must remember that the majority of our players can play for hours in our servers without enough points to be kicked. In this case, we would respectfully ask players being kicked by the adminbot for unauthorised kills to look at their own gameplay and reflect. These players are generally speaking, not really adhering to the rules of engagement that police should in this game.
IS THIS LINKED TO PLAYER STATS
Yes it is. Your deaths in coop and penalty points reduce your score visible on the stats.
CAN I PROVIDE FEEDBACK?
Yes, constructively please. We will not be removing this feature and only improving it. Therefore, please provide feedback that will help this get better opposed to state it's removal. Most will agree the reasons for this feature are to better enhance the coop experience for everyone.
We are keen to hear your thoughts.
*PLEASE NOTE, WE RESERVE THE RIGHT TO CHANGE THE BOT CRITERIA AT ANYTIME WITHOUT NOTICE.
Matt
Following on from the new server statistics launch, please now be advised we are running a BETA AdminBot feature for CO-OP gameplay.
This feature is currently in testing, hence the BETA. Therefore we are keen to hear thoughts of the community so we can listen to your feedback for improvements.
WHAT IS THIS SYSTEM?
This feature allows the AdminBot (|SOG|Jessica) to administrate gameplay on the CO-OP servers ONLY.
The tactic used is a simple points system for all players. The AdminBot monitors gameplay and checks for violations before warning players. If warnings are ignored, the AdminBot kicks players from the server.
WHY HAVE YOU ADDED THIS FEATURE?
Quite simply to improve gameplay in our servers. We are committed to providing the best CO-OP servers in SWAT 4. Our AdminBot ensures we operate a firm but fair admin policy consistently, with or without our members being present. Therefore to ensure our servers now include only tactically minded, team players, this improvement ensures compliance is met.
Ultimately, we ONLY wish to provide a server for players that respect ROE, respect other players, and wish to have fun in a manner that follows the game principles. If this is not you, we encourage you to join other servers.
SO HOW DOES IT WORK?
All players start with 0 points everytime they join our CO-OP servers.
The Adminbot looks at key player gameplay choices as determined by the SWAT 4 game. These include the following;
- Unauthorised suspect kills as determined by the game (shooting against ROE)
- Killing civilians in any manner
- Team killing other coop players
- Suicides of any description
Four penalty points expire after every 20 minutes of gameplay
OK. SO WHAT ACTIONS ARE TAKEN?
- Unauthorised suspect kills = 2 points each
- Killing a hostage = 4 points each
- Player Suicide = 3 points each
- Teamkilling = 5 points each occurrence
With the above logic in mind, the AdminBot will then;
ADMINS NOT PRESENT ON SERVER:
4 points = 1st WARNING MADE
8 points = FINAL WARNING MADE
10 points = KICKED FROM SERVER
15 points = TEMP BANNED FOR ONE WEEK
ADMINS PRESENT ON SERVER:
4 points = 1st WARNING MADE
8 points = ADMINS INFORMED
10 points = ADMINS INFORMED
15 points = PLAYER FORCED LESS LETHAL FOR ONE ROUND
IMPORTANT:
The game does have some bugs in regards to unauthorised suspect kills. This no doubt will result in points being obtained unfairly. However these bugs are not as frequent as some players will suggest. Some players will use this for an excuse or their own personal justification for killing suspects without need. This ensures a fairer tolerance to players in these circumstances. However, whichever way this is looked at, the adminbot is only responding to the game mechanic. Points are only attributed to players whereby the end round scoring will be affected. Some players must remember that the majority of our players can play for hours in our servers without enough points to be kicked. In this case, we would respectfully ask players being kicked by the adminbot for unauthorised kills to look at their own gameplay and reflect. These players are generally speaking, not really adhering to the rules of engagement that police should in this game.
IS THIS LINKED TO PLAYER STATS
Yes it is. Your deaths in coop and penalty points reduce your score visible on the stats.
CAN I PROVIDE FEEDBACK?
Yes, constructively please. We will not be removing this feature and only improving it. Therefore, please provide feedback that will help this get better opposed to state it's removal. Most will agree the reasons for this feature are to better enhance the coop experience for everyone.
We are keen to hear your thoughts.
*PLEASE NOTE, WE RESERVE THE RIGHT TO CHANGE THE BOT CRITERIA AT ANYTIME WITHOUT NOTICE.
Matt